/home/kueuepay/www/vendor/markbaker/matrix/classes/src/Decomposition/LU.php
<?php

namespace Matrix\Decomposition;

use Matrix\Exception;
use Matrix\Matrix;

class LU
{
    private $luMatrix;
    private $rows;
    private $columns;

    private $pivot = [];

    public function __construct(Matrix $matrix)
    {
        $this->luMatrix = $matrix->toArray();
        $this->rows = $matrix->rows;
        $this->columns = $matrix->columns;

        $this->buildPivot();
    }

    /**
     * Get lower triangular factor.
     *
     * @return Matrix Lower triangular factor
     */
    public function getL(): Matrix
    {
        $lower = [];

        $columns = min($this->rows, $this->columns);
        for ($row = 0; $row < $this->rows; ++$row) {
            for ($column = 0; $column < $columns; ++$column) {
                if ($row > $column) {
                    $lower[$row][$column] = $this->luMatrix[$row][$column];
                } elseif ($row === $column) {
                    $lower[$row][$column] = 1.0;
                } else {
                    $lower[$row][$column] = 0.0;
                }
            }
        }

        return new Matrix($lower);
    }

    /**
     * Get upper triangular factor.
     *
     * @return Matrix Upper triangular factor
     */
    public function getU(): Matrix
    {
        $upper = [];

        $rows = min($this->rows, $this->columns);
        for ($row = 0; $row < $rows; ++$row) {
            for ($column = 0; $column < $this->columns; ++$column) {
                if ($row <= $column) {
                    $upper[$row][$column] = $this->luMatrix[$row][$column];
                } else {
                    $upper[$row][$column] = 0.0;
                }
            }
        }

        return new Matrix($upper);
    }

    /**
     * Return pivot permutation vector.
     *
     * @return Matrix Pivot matrix
     */
    public function getP(): Matrix
    {
        $pMatrix = [];

        $pivots = $this->pivot;
        $pivotCount = count($pivots);
        foreach ($pivots as $row => $pivot) {
            $pMatrix[$row] = array_fill(0, $pivotCount, 0);
            $pMatrix[$row][$pivot] = 1;
        }

        return new Matrix($pMatrix);
    }

    /**
     * Return pivot permutation vector.
     *
     * @return array Pivot vector
     */
    public function getPivot(): array
    {
        return $this->pivot;
    }

    /**
     *    Is the matrix nonsingular?
     *
     * @return bool true if U, and hence A, is nonsingular
     */
    public function isNonsingular(): bool
    {
        for ($diagonal = 0; $diagonal < $this->columns; ++$diagonal) {
            if ($this->luMatrix[$diagonal][$diagonal] === 0.0) {
                return false;
            }
        }

        return true;
    }

    private function buildPivot(): void
    {
        for ($row = 0; $row < $this->rows; ++$row) {
            $this->pivot[$row] = $row;
        }

        for ($column = 0; $column < $this->columns; ++$column) {
            $luColumn = $this->localisedReferenceColumn($column);

            $this->applyTransformations($column, $luColumn);

            $pivot = $this->findPivot($column, $luColumn);
            if ($pivot !== $column) {
                $this->pivotExchange($pivot, $column);
            }

            $this->computeMultipliers($column);

            unset($luColumn);
        }
    }

    private function localisedReferenceColumn($column): array
    {
        $luColumn = [];

        for ($row = 0; $row < $this->rows; ++$row) {
            $luColumn[$row] = &$this->luMatrix[$row][$column];
        }

        return $luColumn;
    }

    private function applyTransformations($column, array $luColumn): void
    {
        for ($row = 0; $row < $this->rows; ++$row) {
            $luRow = $this->luMatrix[$row];
            // Most of the time is spent in the following dot product.
            $kmax = min($row, $column);
            $sValue = 0.0;
            for ($kValue = 0; $kValue < $kmax; ++$kValue) {
                $sValue += $luRow[$kValue] * $luColumn[$kValue];
            }
            $luRow[$column] = $luColumn[$row] -= $sValue;
        }
    }

    private function findPivot($column, array $luColumn): int
    {
        $pivot = $column;
        for ($row = $column + 1; $row < $this->rows; ++$row) {
            if (abs($luColumn[$row]) > abs($luColumn[$pivot])) {
                $pivot = $row;
            }
        }

        return $pivot;
    }

    private function pivotExchange($pivot, $column): void
    {
        for ($kValue = 0; $kValue < $this->columns; ++$kValue) {
            $tValue = $this->luMatrix[$pivot][$kValue];
            $this->luMatrix[$pivot][$kValue] = $this->luMatrix[$column][$kValue];
            $this->luMatrix[$column][$kValue] = $tValue;
        }

        $lValue = $this->pivot[$pivot];
        $this->pivot[$pivot] = $this->pivot[$column];
        $this->pivot[$column] = $lValue;
    }

    private function computeMultipliers($diagonal): void
    {
        if (($diagonal < $this->rows) && ($this->luMatrix[$diagonal][$diagonal] != 0.0)) {
            for ($row = $diagonal + 1; $row < $this->rows; ++$row) {
                $this->luMatrix[$row][$diagonal] /= $this->luMatrix[$diagonal][$diagonal];
            }
        }
    }

    private function pivotB(Matrix $B): array
    {
        $X = [];
        foreach ($this->pivot as $rowId) {
            $row = $B->getRows($rowId + 1)->toArray();
            $X[] = array_pop($row);
        }

        return $X;
    }

    /**
     * Solve A*X = B.
     *
     * @param Matrix $B a Matrix with as many rows as A and any number of columns
     *
     * @throws Exception
     *
     * @return Matrix X so that L*U*X = B(piv,:)
     */
    public function solve(Matrix $B): Matrix
    {
        if ($B->rows !== $this->rows) {
            throw new Exception('Matrix row dimensions are not equal');
        }

        if ($this->rows !== $this->columns) {
            throw new Exception('LU solve() only works on square matrices');
        }

        if (!$this->isNonsingular()) {
            throw new Exception('Can only perform operation on singular matrix');
        }

        // Copy right hand side with pivoting
        $nx = $B->columns;
        $X = $this->pivotB($B);

        // Solve L*Y = B(piv,:)
        for ($k = 0; $k < $this->columns; ++$k) {
            for ($i = $k + 1; $i < $this->columns; ++$i) {
                for ($j = 0; $j < $nx; ++$j) {
                    $X[$i][$j] -= $X[$k][$j] * $this->luMatrix[$i][$k];
                }
            }
        }

        // Solve U*X = Y;
        for ($k = $this->columns - 1; $k >= 0; --$k) {
            for ($j = 0; $j < $nx; ++$j) {
                $X[$k][$j] /= $this->luMatrix[$k][$k];
            }
            for ($i = 0; $i < $k; ++$i) {
                for ($j = 0; $j < $nx; ++$j) {
                    $X[$i][$j] -= $X[$k][$j] * $this->luMatrix[$i][$k];
                }
            }
        }

        return new Matrix($X);
    }
}
Web Journal
top

Discover the Latest in Digital Payments and NFC Technology

Dive into our blog to explore the cutting-edge trends in digital payments and NFC technology. Stay updated on the innovations that are revolutionizing transactions, boosting security, and making payments quicker and more convenient. Learn how these advancements are shaping the future of financial interactions and driving the global transition towards a cashless world.

The Rise of Contactless Payments:...

In recent years, contactless payments have surged in popularity, driven...

Enhancing Payment Security: The Role...

As digital transactions proliferate, ensuring robust payment security is more critical than ever. Two foundational...

The Future of Digital Wallets:...

Digital wallets have fundamentally transformed how we manage money, offering a streamlined, secure, and highly...