<?php
/**
* Hoa
*
*
* @license
*
* New BSD License
*
* Copyright © 2007-2017, Hoa community. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the Hoa nor the names of its contributors may be
* used to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS AND CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
namespace Psy\Readline\Hoa;
/**
* Abstract class for all `hoa://`'s nodes.
*/
class ProtocolNode implements \ArrayAccess, \IteratorAggregate
{
/**
* Node's name.
*/
protected $_name = null;
/**
* Path for the `reach` method.
*/
protected $_reach = null;
/**
* Children of the node.
*/
private $_children = [];
/**
* Construct a protocol's node.
* If it is not a data object (i.e. if it does not extend this class to
* overload the `$_name` attribute), we can set the `$_name` attribute
* dynamically. This is useful to create a node on-the-fly.
*/
public function __construct(?string $name = null, ?string $reach = null, array $children = [])
{
if (null !== $name) {
$this->_name = $name;
}
if (null !== $reach) {
$this->_reach = $reach;
}
foreach ($children as $child) {
$this[] = $child;
}
return;
}
/**
* Add a node.
*/
#[\ReturnTypeWillChange]
public function offsetSet($name, $node)
{
if (!($node instanceof self)) {
throw new ProtocolException('Protocol node must extend %s.', 0, __CLASS__);
}
if (empty($name)) {
$name = $node->getName();
}
if (empty($name)) {
throw new ProtocolException('Cannot add a node to the `hoa://` protocol without a name.', 1);
}
$this->_children[$name] = $node;
}
/**
* Get a specific node.
*/
public function offsetGet($name): self
{
if (!isset($this[$name])) {
throw new ProtocolException('Node %s does not exist.', 2, $name);
}
return $this->_children[$name];
}
/**
* Check if a node exists.
*/
public function offsetExists($name): bool
{
return true === \array_key_exists($name, $this->_children);
}
/**
* Remove a node.
*/
#[\ReturnTypeWillChange]
public function offsetUnset($name)
{
unset($this->_children[$name]);
}
/**
* Resolve a path, i.e. iterate the nodes tree and reach the queue of
* the path.
*/
protected function _resolve(string $path, &$accumulator, ?string $id = null)
{
if (\substr($path, 0, 6) === 'hoa://') {
$path = \substr($path, 6);
}
if (empty($path)) {
return null;
}
if (null === $accumulator) {
$accumulator = [];
$posId = \strpos($path, '#');
if (false !== $posId) {
$id = \substr($path, $posId + 1);
$path = \substr($path, 0, $posId);
} else {
$id = null;
}
}
$path = \trim($path, '/');
$pos = \strpos($path, '/');
if (false !== $pos) {
$next = \substr($path, 0, $pos);
} else {
$next = $path;
}
if (isset($this[$next])) {
if (false === $pos) {
if (null === $id) {
$this->_resolveChoice($this[$next]->reach(), $accumulator);
return true;
}
$accumulator = null;
return $this[$next]->reachId($id);
}
$tnext = $this[$next];
$this->_resolveChoice($tnext->reach(), $accumulator);
return $tnext->_resolve(\substr($path, $pos + 1), $accumulator, $id);
}
$this->_resolveChoice($this->reach($path), $accumulator);
return true;
}
/**
* Resolve choices, i.e. a reach value has a “;”.
*/
protected function _resolveChoice($reach, &$accumulator)
{
if (null === $reach) {
$reach = '';
}
if (empty($accumulator)) {
$accumulator = \explode(';', $reach);
return;
}
if (false === \strpos($reach, ';')) {
if (false !== $pos = \strrpos($reach, "\r")) {
$reach = \substr($reach, $pos + 1);
foreach ($accumulator as &$entry) {
$entry = null;
}
}
foreach ($accumulator as &$entry) {
$entry .= $reach;
}
return;
}
$choices = \explode(';', $reach);
$ref = $accumulator;
$accumulator = [];
foreach ($choices as $choice) {
if (false !== $pos = \strrpos($choice, "\r")) {
$choice = \substr($choice, $pos + 1);
foreach ($ref as $entry) {
$accumulator[] = $choice;
}
} else {
foreach ($ref as $entry) {
$accumulator[] = $entry.$choice;
}
}
}
unset($ref);
return;
}
/**
* Queue of the node.
* Generic one. Must be overrided in children classes.
*/
public function reach(?string $queue = null)
{
return empty($queue) ? $this->_reach : $queue;
}
/**
* ID of the component.
* Generic one. Should be overrided in children classes.
*/
public function reachId(string $id)
{
throw new ProtocolException('The node %s has no ID support (tried to reach #%s).', 4, [$this->getName(), $id]);
}
/**
* Set a new reach value.
*/
public function setReach(string $reach)
{
$old = $this->_reach;
$this->_reach = $reach;
return $old;
}
/**
* Get node's name.
*/
public function getName()
{
return $this->_name;
}
/**
* Get reach's root.
*/
protected function getReach()
{
return $this->_reach;
}
/**
* Get an iterator.
*/
public function getIterator(): \ArrayIterator
{
return new \ArrayIterator($this->_children);
}
/**
* Get root the protocol.
*/
public static function getRoot(): Protocol
{
return Protocol::getInstance();
}
/**
* Print a tree of component.
*/
public function __toString(): string
{
static $i = 0;
$out = \str_repeat(' ', $i).$this->getName()."\n";
foreach ($this as $node) {
++$i;
$out .= $node;
--$i;
}
return $out;
}
}
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