/home/kueuepay/public_html/vendor/nette/utils/src/Utils/FileSystem.php
<?php

/**
 * This file is part of the Nette Framework (https://nette.org)
 * Copyright (c) 2004 David Grudl (https://davidgrudl.com)
 */

declare(strict_types=1);

namespace Nette\Utils;

use Nette;


/**
 * File system tool.
 */
final class FileSystem
{
	/**
	 * Creates a directory if it does not exist, including parent directories.
	 * @throws Nette\IOException  on error occurred
	 */
	public static function createDir(string $dir, int $mode = 0777): void
	{
		if (!is_dir($dir) && !@mkdir($dir, $mode, recursive: true) && !is_dir($dir)) { // @ - dir may already exist
			throw new Nette\IOException(sprintf(
				"Unable to create directory '%s' with mode %s. %s",
				self::normalizePath($dir),
				decoct($mode),
				Helpers::getLastError(),
			));
		}
	}


	/**
	 * Copies a file or an entire directory. Overwrites existing files and directories by default.
	 * @throws Nette\IOException  on error occurred
	 * @throws Nette\InvalidStateException  if $overwrite is set to false and destination already exists
	 */
	public static function copy(string $origin, string $target, bool $overwrite = true): void
	{
		if (stream_is_local($origin) && !file_exists($origin)) {
			throw new Nette\IOException(sprintf("File or directory '%s' not found.", self::normalizePath($origin)));

		} elseif (!$overwrite && file_exists($target)) {
			throw new Nette\InvalidStateException(sprintf("File or directory '%s' already exists.", self::normalizePath($target)));

		} elseif (is_dir($origin)) {
			static::createDir($target);
			foreach (new \FilesystemIterator($target) as $item) {
				static::delete($item->getPathname());
			}

			foreach ($iterator = new \RecursiveIteratorIterator(new \RecursiveDirectoryIterator($origin, \RecursiveDirectoryIterator::SKIP_DOTS), \RecursiveIteratorIterator::SELF_FIRST) as $item) {
				if ($item->isDir()) {
					static::createDir($target . '/' . $iterator->getSubPathName());
				} else {
					static::copy($item->getPathname(), $target . '/' . $iterator->getSubPathName());
				}
			}
		} else {
			static::createDir(dirname($target));
			if (@stream_copy_to_stream(static::open($origin, 'rb'), static::open($target, 'wb')) === false) { // @ is escalated to exception
				throw new Nette\IOException(sprintf(
					"Unable to copy file '%s' to '%s'. %s",
					self::normalizePath($origin),
					self::normalizePath($target),
					Helpers::getLastError(),
				));
			}
		}
	}


	/**
	 * Opens file and returns resource.
	 * @return resource
	 * @throws Nette\IOException  on error occurred
	 */
	public static function open(string $path, string $mode)
	{
		$f = @fopen($path, $mode); // @ is escalated to exception
		if (!$f) {
			throw new Nette\IOException(sprintf(
				"Unable to open file '%s'. %s",
				self::normalizePath($path),
				Helpers::getLastError(),
			));
		}
		return $f;
	}


	/**
	 * Deletes a file or an entire directory if exists. If the directory is not empty, it deletes its contents first.
	 * @throws Nette\IOException  on error occurred
	 */
	public static function delete(string $path): void
	{
		if (is_file($path) || is_link($path)) {
			$func = DIRECTORY_SEPARATOR === '\\' && is_dir($path) ? 'rmdir' : 'unlink';
			if (!@$func($path)) { // @ is escalated to exception
				throw new Nette\IOException(sprintf(
					"Unable to delete '%s'. %s",
					self::normalizePath($path),
					Helpers::getLastError(),
				));
			}
		} elseif (is_dir($path)) {
			foreach (new \FilesystemIterator($path) as $item) {
				static::delete($item->getPathname());
			}

			if (!@rmdir($path)) { // @ is escalated to exception
				throw new Nette\IOException(sprintf(
					"Unable to delete directory '%s'. %s",
					self::normalizePath($path),
					Helpers::getLastError(),
				));
			}
		}
	}


	/**
	 * Renames or moves a file or a directory. Overwrites existing files and directories by default.
	 * @throws Nette\IOException  on error occurred
	 * @throws Nette\InvalidStateException  if $overwrite is set to false and destination already exists
	 */
	public static function rename(string $origin, string $target, bool $overwrite = true): void
	{
		if (!$overwrite && file_exists($target)) {
			throw new Nette\InvalidStateException(sprintf("File or directory '%s' already exists.", self::normalizePath($target)));

		} elseif (!file_exists($origin)) {
			throw new Nette\IOException(sprintf("File or directory '%s' not found.", self::normalizePath($origin)));

		} else {
			static::createDir(dirname($target));
			if (realpath($origin) !== realpath($target)) {
				static::delete($target);
			}

			if (!@rename($origin, $target)) { // @ is escalated to exception
				throw new Nette\IOException(sprintf(
					"Unable to rename file or directory '%s' to '%s'. %s",
					self::normalizePath($origin),
					self::normalizePath($target),
					Helpers::getLastError(),
				));
			}
		}
	}


	/**
	 * Reads the content of a file.
	 * @throws Nette\IOException  on error occurred
	 */
	public static function read(string $file): string
	{
		$content = @file_get_contents($file); // @ is escalated to exception
		if ($content === false) {
			throw new Nette\IOException(sprintf(
				"Unable to read file '%s'. %s",
				self::normalizePath($file),
				Helpers::getLastError(),
			));
		}

		return $content;
	}


	/**
	 * Reads the file content line by line. Because it reads continuously as we iterate over the lines,
	 * it is possible to read files larger than the available memory.
	 * @return \Generator<int, string>
	 * @throws Nette\IOException  on error occurred
	 */
	public static function readLines(string $file, bool $stripNewLines = true): \Generator
	{
		return (function ($f) use ($file, $stripNewLines) {
			$counter = 0;
			do {
				$line = Callback::invokeSafe('fgets', [$f], fn($error) => throw new Nette\IOException(sprintf(
					"Unable to read file '%s'. %s",
					self::normalizePath($file),
					$error,
				)));
				if ($line === false) {
					fclose($f);
					break;
				}
				if ($stripNewLines) {
					$line = rtrim($line, "\r\n");
				}

				yield $counter++ => $line;

			} while (true);
		})(static::open($file, 'r'));
	}


	/**
	 * Writes the string to a file.
	 * @throws Nette\IOException  on error occurred
	 */
	public static function write(string $file, string $content, ?int $mode = 0666): void
	{
		static::createDir(dirname($file));
		if (@file_put_contents($file, $content) === false) { // @ is escalated to exception
			throw new Nette\IOException(sprintf(
				"Unable to write file '%s'. %s",
				self::normalizePath($file),
				Helpers::getLastError(),
			));
		}

		if ($mode !== null && !@chmod($file, $mode)) { // @ is escalated to exception
			throw new Nette\IOException(sprintf(
				"Unable to chmod file '%s' to mode %s. %s",
				self::normalizePath($file),
				decoct($mode),
				Helpers::getLastError(),
			));
		}
	}


	/**
	 * Sets file permissions to `$fileMode` or directory permissions to `$dirMode`.
	 * Recursively traverses and sets permissions on the entire contents of the directory as well.
	 * @throws Nette\IOException  on error occurred
	 */
	public static function makeWritable(string $path, int $dirMode = 0777, int $fileMode = 0666): void
	{
		if (is_file($path)) {
			if (!@chmod($path, $fileMode)) { // @ is escalated to exception
				throw new Nette\IOException(sprintf(
					"Unable to chmod file '%s' to mode %s. %s",
					self::normalizePath($path),
					decoct($fileMode),
					Helpers::getLastError(),
				));
			}
		} elseif (is_dir($path)) {
			foreach (new \FilesystemIterator($path) as $item) {
				static::makeWritable($item->getPathname(), $dirMode, $fileMode);
			}

			if (!@chmod($path, $dirMode)) { // @ is escalated to exception
				throw new Nette\IOException(sprintf(
					"Unable to chmod directory '%s' to mode %s. %s",
					self::normalizePath($path),
					decoct($dirMode),
					Helpers::getLastError(),
				));
			}
		} else {
			throw new Nette\IOException(sprintf("File or directory '%s' not found.", self::normalizePath($path)));
		}
	}


	/**
	 * Determines if the path is absolute.
	 */
	public static function isAbsolute(string $path): bool
	{
		return (bool) preg_match('#([a-z]:)?[/\\\\]|[a-z][a-z0-9+.-]*://#Ai', $path);
	}


	/**
	 * Normalizes `..` and `.` and directory separators in path.
	 */
	public static function normalizePath(string $path): string
	{
		$parts = $path === '' ? [] : preg_split('~[/\\\\]+~', $path);
		$res = [];
		foreach ($parts as $part) {
			if ($part === '..' && $res && end($res) !== '..' && end($res) !== '') {
				array_pop($res);
			} elseif ($part !== '.') {
				$res[] = $part;
			}
		}

		return $res === ['']
			? DIRECTORY_SEPARATOR
			: implode(DIRECTORY_SEPARATOR, $res);
	}


	/**
	 * Joins all segments of the path and normalizes the result.
	 */
	public static function joinPaths(string ...$paths): string
	{
		return self::normalizePath(implode('/', $paths));
	}


	/**
	 * Converts backslashes to slashes.
	 */
	public static function unixSlashes(string $path): string
	{
		return strtr($path, '\\', '/');
	}


	/**
	 * Converts slashes to platform-specific directory separators.
	 */
	public static function platformSlashes(string $path): string
	{
		return DIRECTORY_SEPARATOR === '/'
			? strtr($path, '\\', '/')
			: str_replace(':\\\\', '://', strtr($path, '/', '\\')); // protocol://
	}
}
FAQ

FAQ

1. What is the Kueue Pay Payment Gateway?

The Kueue Pay Payment Gateway is an innovative technology that facilitates seamless and secure transactions between merchants and their customers. It enables businesses to accept debit and credit card payments both online and in physical stores.

2. How does the Kueue Pay Payment Gateway work?

The Kueue Pay Payment Gateway acts as a bridge between a merchant’s website or point-of-sale system and the payment processing network. It securely transmits payment information, authorizes transactions, and provides real-time status updates.

3. What is the advantage of using Kueue Pay’s Developer API?

The Kueue Pay Developer API empowers developers and entrepreneurs to integrate the Kueue Pay Payment Gateway directly into their websites or applications. This streamlines the payment process for customers and provides businesses with a customizable and efficient payment solution.

4. How can I access the Kueue Pay Developer API?

To access the Kueue Pay Developer API, you need to sign up for a developer account on our platform. Once registered, you’ll receive an API key that you can use to authenticate your API requests.

5. What types of transactions can I handle with the Kueue Pay Developer API?

The Kueue Pay Developer API allows you to initiate payments, check the status of payments, and process refunds. You can create a seamless payment experience for your customers while maintaining control over transaction management.

6. Is the Kueue Pay Developer API suitable for my business size and industry?

Yes, the Kueue Pay Developer API is designed to accommodate businesses of varying sizes and industries. Whether you’re a small online store or a large enterprise, our API can be tailored to fit your specific payment needs.

7. How user-friendly is the Kueue Pay Developer API integration process?

The Kueue Pay Developer API is designed with simplicity and ease of use in mind. Our comprehensive documentation, code samples, and developer support resources ensure a smooth integration process for any web platform.

8. Are there any fees associated with using the Kueue Pay Payment Gateway and API?

We offer competitive pricing plans for using the Kueue Pay Payment Gateway and Developer API. Details about fees and pricing tiers can be found on our developer portal.

9. Can I customize the payment experience for my customers using the Kueue Pay API?

Absolutely, the Kueue Pay Developer API offers customization options that allow you to tailor the payment experience to match your brand and user interface. You can create a seamless and cohesive payment journey for your customers.

10. What kind of support is available if I encounter issues during API integration?

We provide dedicated developer support to assist you with any issues or questions you may have during the API integration process. Reach out to our support team at developersupport@NFCPay.com for prompt assistance.

Remember, our goal is to empower your business with a robust and efficient payment solution. If you have any additional questions or concerns, feel free to explore our developer portal or contact our support team.