/home/kueuepay/public_html/vendor/league/commonmark/src/Node/Node.php
<?php

declare(strict_types=1);

/*
 * This file is part of the league/commonmark package.
 *
 * (c) Colin O'Dell <colinodell@gmail.com>
 *
 * Original code based on the CommonMark JS reference parser (https://bitly.com/commonmark-js)
 *  - (c) John MacFarlane
 *
 * For the full copyright and license information, please view the LICENSE
 * file that was distributed with this source code.
 */

namespace League\CommonMark\Node;

use Dflydev\DotAccessData\Data;
use League\CommonMark\Exception\InvalidArgumentException;

abstract class Node
{
    /** @psalm-readonly */
    public Data $data;

    /** @psalm-readonly-allow-private-mutation */
    protected int $depth = 0;

    /** @psalm-readonly-allow-private-mutation */
    protected ?Node $parent = null;

    /** @psalm-readonly-allow-private-mutation */
    protected ?Node $previous = null;

    /** @psalm-readonly-allow-private-mutation */
    protected ?Node $next = null;

    /** @psalm-readonly-allow-private-mutation */
    protected ?Node $firstChild = null;

    /** @psalm-readonly-allow-private-mutation */
    protected ?Node $lastChild = null;

    public function __construct()
    {
        $this->data = new Data([
            'attributes' => [],
        ]);
    }

    public function previous(): ?Node
    {
        return $this->previous;
    }

    public function next(): ?Node
    {
        return $this->next;
    }

    public function parent(): ?Node
    {
        return $this->parent;
    }

    protected function setParent(?Node $node = null): void
    {
        $this->parent = $node;
        $this->depth  = $node === null ? 0 : $node->depth + 1;
    }

    /**
     * Inserts the $sibling node after $this
     */
    public function insertAfter(Node $sibling): void
    {
        $sibling->detach();
        $sibling->next = $this->next;

        if ($sibling->next) {
            $sibling->next->previous = $sibling;
        }

        $sibling->previous = $this;
        $this->next        = $sibling;
        $sibling->setParent($this->parent);

        if (! $sibling->next && $sibling->parent) {
            $sibling->parent->lastChild = $sibling;
        }
    }

    /**
     * Inserts the $sibling node before $this
     */
    public function insertBefore(Node $sibling): void
    {
        $sibling->detach();
        $sibling->previous = $this->previous;

        if ($sibling->previous) {
            $sibling->previous->next = $sibling;
        }

        $sibling->next  = $this;
        $this->previous = $sibling;
        $sibling->setParent($this->parent);

        if (! $sibling->previous && $sibling->parent) {
            $sibling->parent->firstChild = $sibling;
        }
    }

    public function replaceWith(Node $replacement): void
    {
        $replacement->detach();
        $this->insertAfter($replacement);
        $this->detach();
    }

    public function detach(): void
    {
        if ($this->previous) {
            $this->previous->next = $this->next;
        } elseif ($this->parent) {
            $this->parent->firstChild = $this->next;
        }

        if ($this->next) {
            $this->next->previous = $this->previous;
        } elseif ($this->parent) {
            $this->parent->lastChild = $this->previous;
        }

        $this->parent   = null;
        $this->next     = null;
        $this->previous = null;
        $this->depth    = 0;
    }

    public function hasChildren(): bool
    {
        return $this->firstChild !== null;
    }

    public function firstChild(): ?Node
    {
        return $this->firstChild;
    }

    public function lastChild(): ?Node
    {
        return $this->lastChild;
    }

    /**
     * @return Node[]
     */
    public function children(): iterable
    {
        $children = [];
        for ($current = $this->firstChild; $current !== null; $current = $current->next) {
            $children[] = $current;
        }

        return $children;
    }

    public function appendChild(Node $child): void
    {
        if ($this->lastChild) {
            $this->lastChild->insertAfter($child);
        } else {
            $child->detach();
            $child->setParent($this);
            $this->lastChild = $this->firstChild = $child;
        }
    }

    /**
     * Adds $child as the very first child of $this
     */
    public function prependChild(Node $child): void
    {
        if ($this->firstChild) {
            $this->firstChild->insertBefore($child);
        } else {
            $child->detach();
            $child->setParent($this);
            $this->lastChild = $this->firstChild = $child;
        }
    }

    /**
     * Detaches all child nodes of given node
     */
    public function detachChildren(): void
    {
        foreach ($this->children() as $children) {
            $children->setParent(null);
        }

        $this->firstChild = $this->lastChild = null;
    }

    /**
     * Replace all children of given node with collection of another
     *
     * @param iterable<Node> $children
     */
    public function replaceChildren(iterable $children): void
    {
        $this->detachChildren();
        foreach ($children as $item) {
            $this->appendChild($item);
        }
    }

    public function getDepth(): int
    {
        return $this->depth;
    }

    public function walker(): NodeWalker
    {
        return new NodeWalker($this);
    }

    public function iterator(int $flags = 0): NodeIterator
    {
        return new NodeIterator($this, $flags);
    }

    /**
     * Clone the current node and its children
     *
     * WARNING: This is a recursive function and should not be called on deeply-nested node trees!
     */
    public function __clone()
    {
        // Cloned nodes are detached from their parents, siblings, and children
        $this->parent   = null;
        $this->previous = null;
        $this->next     = null;
        // But save a copy of the children since we'll need that in a moment
        $children = $this->children();
        $this->detachChildren();

        // The original children get cloned and re-added
        foreach ($children as $child) {
            $this->appendChild(clone $child);
        }
    }

    public static function assertInstanceOf(Node $node): void
    {
        if (! $node instanceof static) {
            throw new InvalidArgumentException(\sprintf('Incompatible node type: expected %s, got %s', static::class, \get_class($node)));
        }
    }
}
Best Practice

Best Practices

To ensure a smooth integration process and optimal performance, follow these best practices:

  1. Use secure HTTPS connections for all API requests.
  2. Implement robust error handling to handle potential issues gracefully.
  3. Regularly update your integration to stay current with any API changes or enhancements.